pub fn stateless_random_uniform_int<'a, T0: ToTensorHandle<'a>, T1: ToTensorHandle<'a>, T2: ToTensorHandle<'a>, T3: ToTensorHandle<'a>>(
    ctx: &'a Context,
    shape: &T0,
    seed: &T1,
    minval: &T2,
    maxval: &T3
) -> Result<TensorHandle<'a>>
Expand description

Shorthand for StatelessRandomUniformInt::new().call(&ctx, &shape, &seed, &minval, &maxval).

See : https://www.tensorflow.org/api_docs/python/tf/raw_ops/StatelessRandomUniformInt