Interface GPUOptionsOrBuilder

All Superinterfaces:
MessageLiteOrBuilder, MessageOrBuilder
All Known Implementing Classes:
GPUOptions, GPUOptions.Builder

public interface GPUOptionsOrBuilder extends MessageOrBuilder
  • Method Details

    • getPerProcessGpuMemoryFraction

      double getPerProcessGpuMemoryFraction()
      Fraction of the total GPU memory to allocate for each process.
      1 means to allocate all of the GPU memory, 0.5 means the process
      allocates up to ~50% of the total GPU memory.
      GPU memory is pre-allocated unless the allow_growth option is enabled.
      If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
      the amount of memory available on the GPU device by using host memory as a
      swap space. Accessing memory not available on the device will be
      significantly slower as that would require memory transfer between the host
      and the device. Options to reduce the memory requirement should be
      considered before enabling this option as this may come with a negative
      performance impact. Oversubscription using the unified memory requires
      Pascal class or newer GPUs and it is currently only supported on the Linux
      operating system. See
      https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
      for the detailed requirements.
      
      double per_process_gpu_memory_fraction = 1;
      Returns:
      The perProcessGpuMemoryFraction.
    • getAllowGrowth

      boolean getAllowGrowth()
      If true, the allocator does not pre-allocate the entire specified
      GPU memory region, instead starting small and growing as needed.
      
      bool allow_growth = 4;
      Returns:
      The allowGrowth.
    • getAllocatorType

      String getAllocatorType()
      The type of GPU allocation strategy to use.
      Allowed values:
      "": The empty string (default) uses a system-chosen default
          which may change over time.
      "BFC": A "Best-fit with coalescing" algorithm, simplified from a
             version of dlmalloc.
      
      string allocator_type = 2;
      Returns:
      The allocatorType.
    • getAllocatorTypeBytes

      ByteString getAllocatorTypeBytes()
      The type of GPU allocation strategy to use.
      Allowed values:
      "": The empty string (default) uses a system-chosen default
          which may change over time.
      "BFC": A "Best-fit with coalescing" algorithm, simplified from a
             version of dlmalloc.
      
      string allocator_type = 2;
      Returns:
      The bytes for allocatorType.
    • getDeferredDeletionBytes

      long getDeferredDeletionBytes()
      Delay deletion of up to this many bytes to reduce the number of
      interactions with gpu driver code.  If 0, the system chooses
      a reasonable default (several MBs).
      
      int64 deferred_deletion_bytes = 3;
      Returns:
      The deferredDeletionBytes.
    • getVisibleDeviceList

      String getVisibleDeviceList()
      A comma-separated list of GPU ids that determines the 'visible'
      to 'virtual' mapping of GPU devices.  For example, if TensorFlow
      can see 8 GPU devices in the process, and one wanted to map
      visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
      then one would specify this field as "5,3".  This field is similar in
      spirit to the CUDA_VISIBLE_DEVICES environment variable, except
      it applies to the visible GPU devices in the process.
      NOTE:
      1. The GPU driver provides the process with the visible GPUs
         in an order which is not guaranteed to have any correlation to
         the *physical* GPU id in the machine.  This field is used for
         remapping "visible" to "virtual", which means this operates only
         after the process starts.  Users are required to use vendor
         specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
         physical to visible device mapping prior to invoking TensorFlow.
      2. In the code, the ids in this list are also called "platform GPU id"s,
         and the 'virtual' ids of GPU devices (i.e. the ids in the device
         name "/device:GPU:<id>") are also called "TF GPU id"s. Please
         refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
         for more information.
      
      string visible_device_list = 5;
      Returns:
      The visibleDeviceList.
    • getVisibleDeviceListBytes

      ByteString getVisibleDeviceListBytes()
      A comma-separated list of GPU ids that determines the 'visible'
      to 'virtual' mapping of GPU devices.  For example, if TensorFlow
      can see 8 GPU devices in the process, and one wanted to map
      visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
      then one would specify this field as "5,3".  This field is similar in
      spirit to the CUDA_VISIBLE_DEVICES environment variable, except
      it applies to the visible GPU devices in the process.
      NOTE:
      1. The GPU driver provides the process with the visible GPUs
         in an order which is not guaranteed to have any correlation to
         the *physical* GPU id in the machine.  This field is used for
         remapping "visible" to "virtual", which means this operates only
         after the process starts.  Users are required to use vendor
         specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
         physical to visible device mapping prior to invoking TensorFlow.
      2. In the code, the ids in this list are also called "platform GPU id"s,
         and the 'virtual' ids of GPU devices (i.e. the ids in the device
         name "/device:GPU:<id>") are also called "TF GPU id"s. Please
         refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
         for more information.
      
      string visible_device_list = 5;
      Returns:
      The bytes for visibleDeviceList.
    • getPollingActiveDelayUsecs

      int getPollingActiveDelayUsecs()
      In the event polling loop sleep this many microseconds between
      PollEvents calls, when the queue is not empty.  If value is not
      set or set to 0, gets set to a non-zero default.
      
      int32 polling_active_delay_usecs = 6;
      Returns:
      The pollingActiveDelayUsecs.
    • getPollingInactiveDelayMsecs

      int getPollingInactiveDelayMsecs()
      This field is deprecated and ignored.
      
      int32 polling_inactive_delay_msecs = 7;
      Returns:
      The pollingInactiveDelayMsecs.
    • getForceGpuCompatible

      boolean getForceGpuCompatible()
      Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
      enabling this option forces all CPU tensors to be allocated with Cuda
      pinned memory. Normally, TensorFlow will infer which tensors should be
      allocated as the pinned memory. But in case where the inference is
      incomplete, this option can significantly speed up the cross-device memory
      copy performance as long as it fits the memory.
      Note that this option is not something that should be
      enabled by default for unknown or very large models, since all Cuda pinned
      memory is unpageable, having too much pinned memory might negatively impact
      the overall host system performance.
      
      bool force_gpu_compatible = 8;
      Returns:
      The forceGpuCompatible.
    • hasExperimental

      boolean hasExperimental()
      Everything inside experimental is subject to change and is not subject
      to API stability guarantees in
      https://www.tensorflow.org/guide/version_compat.
      
      .tensorflow.GPUOptions.Experimental experimental = 9;
      Returns:
      Whether the experimental field is set.
    • getExperimental

      GPUOptions.Experimental getExperimental()
      Everything inside experimental is subject to change and is not subject
      to API stability guarantees in
      https://www.tensorflow.org/guide/version_compat.
      
      .tensorflow.GPUOptions.Experimental experimental = 9;
      Returns:
      The experimental.
    • getExperimentalOrBuilder

      GPUOptions.ExperimentalOrBuilder getExperimentalOrBuilder()
      Everything inside experimental is subject to change and is not subject
      to API stability guarantees in
      https://www.tensorflow.org/guide/version_compat.
      
      .tensorflow.GPUOptions.Experimental experimental = 9;